﻿using SteamTool.Model.Properties;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Text;

namespace SteamTool.Model
{
    [TypeConverter(typeof(EnumDescriptionTypeConverter))]
    public enum SteamAppTypeEnum : byte
    {
        [Description("未知")]
        Unknown = 0,
        [Description("游戏")]
        Game = 1,
        [Description("软件")]
        Application = 2,
        [Description("工具")]
        Tool = 3,
        [Description("Demo")]
        Demo = 4,
        [Description("预告视频")]
        Media = 5,
        [Description("DLC")]
        DLC = 6,
        [Description("指南")]
        Guide = 7,
        [Description("驱动")]
        Driver = 8,
        [Description("隐藏软件")]
        Config = 9,
        [Description("硬件")]
        Hardware = 10,
        [Description("授权")]
        Franchise = 11,
        [Description("视频")]
        Video = 12,
        [Description("插件")]
        Plugin = 13,
        [Description("原声音轨")]
        Music = 14,
        [Description("影视集")]
        Series =15,
        [Description("快捷方式")]
        Shortcut = 16,
        [Description("仓库")]
        DepotOnly = 17,
    }
}
